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Wednesday, 20 March 2013

MDDN 241: Idea Breakthrough

So the idea that the tutors recommended and I in turn chose for the final concept t develop and create was Concept One: The concept about a spinning crystal that turns to liquid. Alas there are a few flaws in this concept that need to be ironed out in the developmental stage of the design. I have named this design concept Crystalline Orbit.

The main and major flaw is that the concept was planned to turn into liquid and then explode and create waves. Liquid on Maya is apparently incredibly difficult to create, which I'm not surprised about. After seeing the tutorial on the 18th March on how to add videos to the surface as a material, I had a breakthrough idea.

When Slizard added the video of the waves onto the spherical shape, it made it look like the outer atmosphere of a planet to me. Therefore, once the crystalline shape has condensed into a sphere, instead of being a ball of liquid surrounded by the ring, it will appear to be a planet with a golden planetary ring around it, which will remain to slowly rotate and look as if the planet itself is rotating. Then the idea can develop further from there. But the original shape of translucent crystal like material will remain at the start. Therefore, there will be a material transformation from a translucent, dimly coloured pretty looking material that has a great reflection of the light source to a darker, atmospheric style material that is itself a small video similar to that which Slizard showed us in the tutorial. Drawings to emphasise this change in material and density will follow shortly, so stay tuned.

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