Friday, 19 July 2013
MDDN 243 - Documentation from group role-playing games
This is the documentation from the group role-playing game we had to create in class. We decided to use Yahtzee dice roll style, focusing on the mechanic of creating combos to defeat enemies, with typical role playing game mechanics to create a simple role-playing game. We used the class system from typical role playing games along with the achievements of levels and acquisition of new skills per level to create a game style that still appears balanced even when the 'monsters' that you were battling against increased in difficulty.
The skills that were created were specifically based around the middle dice, one that must be incorporated in the outcome of the dice patterns. For example, the mage can use its ability to re-roll the middle dice, the warrior can increase any of their dice by one and the rogue can switch out one of their own dice numbers for the middle dice. We attempted to balance each class as much as possible so that it didn't seem as if one class was a lot better than another.
Labels:
#MDDN 243,
#Trimester 2
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