So the next mask concept i drew out was for the electricity power-up. This means the mask needs to be all... lightening-ey! From the initial concept drawings Scott had done, we picked a couple that worked the best and i refined them to create this:
It uses the cell-shaded style in the highlights and shadows, not having more than a simple block colour rather than a fade. The idea around the floating parts is that electricity is holding them out there and for the animation of the mask they could possibly have a fraction of a second of drag behind the movement of the character.
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